﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameLib.Gameplay;

namespace GameLib.UIBase
{
	/// <summary>
	/// Interface for UI support
	/// </summary>
	public abstract class UI
	{
		public UI(Play play)
		{
			Play = play;
		}

		public Play Play
		{
			get;
			private set;
		}
	}
}
